Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,305 cards · showing 541–600 (page 10 of 39) · 2 ms
18 banned cards hidden — show them
Enchantment — Aura
Enchant creature
{blue}: Return enchanted creature and this Aura to their owners' hands.
Urza's Destiny · Uncommon$0.18
Creature — Human Cleric
Protection from black
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
1/2 Urza's Saga · Common$0.13
Creature — Human Wizard
{blue}, {tap}: Target creature gains flying and becomes blue until end of turn.
2/2 Planeshift · Common$0.18
Creature — Human Cleric
Protection from red
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
1/2 Urza's Saga · Common$0.16
Instant
Counter target spell. Look at the top four cards of your library, then put them back in any order.
Onslaught · Uncommon$0.13
Instant
Put target artifact or enchantment on top of its owner's library.
Mirage · Common$0.08
Instant
Destroy target artifact or enchantment.
Fourth Edition · Common$0.08
Instant
Kicker {2 generic}{blue} (You may pay an additional {2}{U} as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Invasion · Common$0.05
Instant
Counter target spell.
Draw a card.
Tempest · Uncommon$0.14
Instant
Counter target spell if its mana value is less than or equal to the greatest mana value among permanents you control.
Scourge · Common$0.16
Enchantment
{3 generic}{blue}, Sacrifice a permanent: Return target permanent to its owner's hand.
Onslaught · Uncommon$0.22
Instant
Counter target instant or sorcery spell unless its controller pays {1 generic}.
Draw a card.
Weatherlight · Common$0.22
Artifact
{3 generic}, {tap}: Target player discards a card. Activate only during your turn.
Fourth Edition · Rare$0.17
Creature — Human Wizard
{tap}: Counter target spell unless its controller pays {1 generic}.
Morph {blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Common$0.14
Creature — Human Wizard
{tap}: Counter target spell unless its controller pays {1 generic}.
1/1 Urza's Saga · Common$0.20
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Mirage · Uncommon$0.11
Artifact
{tap}: Target permanent becomes the color of your choice until end of turn.
Mercadian Masques · Rare$0.79
Sorcery
Return X target nonland permanents to their owners' hands.
Invasion · Rare$0.62
Creature — Bird Soldier
Flying
{tap}, Sacrifice this creature: It deals 2 damage to target attacking or blocking creature.
2/2 Onslaught · Common$0.06
Enchantment
Tap two untapped creatures you control: Tap target creature.
Apocalypse · Uncommon$0.08
Instant
Change the target of target spell with a single target unless that spell's controller pays {2 generic}.
Odyssey · Rare$2.57
Sorcery
Prevent all damage that would be dealt this turn to creatures you control.
Apocalypse · Common$0.14
Instant
Destroy target artifact. You gain life equal to its mana value.
Chronicles · Common$0.10
Enchantment
If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.
Invasion · Rare$1.52
Instant
Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.
Mirage · Rare$0.64
Enchantment
White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
Odyssey · Rare$0.21
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
Fourth Edition · Uncommon$0.21
Creature — Griffin
Flying, vigilance
2/2 Prophecy · Common$0.09
Artifact Creature — Golem
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
3/3 Apocalypse · Uncommon$0.06
Creature — Human Nomad
{tap}: Destroy target creature token.
1/1 Odyssey · Rare$0.28
Instant
Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Planeshift · Rare$0.21
Instant
Gain control of target creature with mana value X or less.
Nemesis · Uncommon$0.49
Creature — Licid
{1 generic}{blue}{blue}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {blue} to end this effect.
You control enchanted creature.
1/1 Exodus · Rare$1.64
Sorcery
Target player gains control of target permanent you control.
Urza's Destiny · Rare$15.25
Artifact
As this artifact enters, choose a creature type.
{3 generic}, {tap}, Sacrifice a creature of the chosen type: This artifact deals 3 damage to any target.
Onslaught · Rare$0.35
Creature — Cleric Avatar
Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
Whenever this creature deals damage, you gain that much life.
*/* Onslaught · Uncommon$0.21
Enchantment
{1 generic}{blue}: Counter target red spell.
Urza's Saga · Uncommon$0.33
Artifact Creature — Dragon
Domain — This spell costs {2 generic} less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice this creature unless you pay {10 generic}. This cost is reduced by {2 generic} for each basic land type among lands you control.
9/9 Planeshift · Rare$3.63
Artifact
{2 generic}, {tap}: You may put a multicolored creature card from your hand onto the battlefield.
Apocalypse · Uncommon$0.79
Artifact
{3 generic}, {tap}: Put a +1/+1 counter on target creature.
Urza's Saga · Uncommon$0.16
Artifact Creature — Dragon Construct
{2 generic}: This creature gets +1/+0 until end of turn.
1/3 Fourth Edition · Rare$0.14
Artifact
{3 generic}, {tap}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)
Visions · Uncommon$0.19
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Scourge · Common$0.15
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Cycling {1 generic}{blue} ({1}{U}, Discard this card: Draw a card.)
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Scourge · Common$0.16
Creature — Bird Soldier
Flying, protection from Dragons
3/3 Scourge · Uncommon$0.18
Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Fourth Edition · Rare$3.18
Creature — Drake
Flying
{blue}: This creature gets +1/+0 until end of turn. Activate only once each turn.
1/3 Mercadian Masques · Common$0.10
Sorcery
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Mirage · Common$0.14
Artifact
Face-down creature spells you cast cost {1 generic} less to cast.
Onslaught · Rare$4.56
Creature — Human Soldier
Whenever this creature blocks or becomes blocked by a creature, this creature and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
1/1 Mirage · Common$0.07
Enchantment
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Stronghold · Rare$32.52
Creature — Illusion
This creature can't be blocked as long as it's attacking alone.
1/5 Stronghold · Common$0.09
Creature — Bird
Flying
{tap}: Target land becomes the basic land type of your choice until end of turn.
1/1 Invasion · Common$0.13
Enchantment
Creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2 generic} for each creature chosen this way. If the player does, untap those creatures.
Visions · Uncommon$0.41
Creature — Spirit
At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
2/2 Legions · Rare$3.20
Enchantment
{1 generic}{blue}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2 generic}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Ice Age · Uncommon$0.33
Creature — Serpent
This creature can't attack unless defending player controls an Island.
{blue}, Sacrifice an Island: Target land becomes an Island until end of turn.
4/3 Odyssey · Common$0.07
Creature — Djinn
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic}{blue}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
5/5 Urza's Saga · Rare$0.71
Land
This land enters tapped.
{tap}: Add {white}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.14
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {white}{white}.
Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.
Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
Ice Age · Uncommon$0.32