Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,641 cards · showing 1–60 (page 1 of 45) · 3 ms
Including banned cards — hide them
Creature — Gargoyle
Flying, protection from red
3/4 Homelands · Uncommon$0.19
Creature — Human Cleric
{white}, {tap}: This creature gets +0/+3 until end of turn.
1/3 Homelands · Common$0.08
Creature — Horror
Whenever this creature blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
2/6 Fourth Edition · Uncommon$0.19
Creature — Elemental
Cumulative upkeep—Put a -1/-1 counter on this creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
9/9 Weatherlight · Rare$1.10
Legendary Creature — Octopus Noble
Tap an untapped Octopus you control: Tap target permanent.
{blue}{blue}{blue}: Tap all creatures without flying.
3/3 Odyssey · Rare$0.43
Creature — Human
When this creature dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
0/1 Chronicles · Uncommon$0.22
Creature — Horror
When this creature dies, each player sacrifices a creature of their choice.
1/1 Weatherlight · Common$0.31
Creature — Horror
Flying
When this creature enters, target player discards two cards.
2/2 Urza's Saga · Rare$0.44
Creature — Human Assassin
{black}, {tap}: Tap target creature. This creature deals damage equal to its power to that creature.
1/1 Mirage · Rare$0.45
Creature — Specter
Flying
Whenever this creature deals damage to a player, that player discards a card.
2/3 Ice Age · Uncommon$0.11
Creature — Human Cleric
When this creature dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.
1/2 Urza's Destiny · Rare$84.79
Creature — Human Wizard
When this creature enters, you may put an Aura card from your hand onto the battlefield attached to this creature.
2/2 Urza's Saga · Uncommon$0.13
Creature — Zombie Centaur
When this creature enters, sacrifice a creature.
2/2 Onslaught · Common$0.07
Creature — Sliver
All Slivers have "{2 generic}, Sacrifice this permanent: This permanent deals 2 damage to any target."
2/2 Stronghold · Uncommon$0.58
Creature — Insect
Echo {1 generic}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
2/4 Urza's Saga · Common$0.16
Artifact Creature — Soldier
{1 generic}: This creature gets +0/+1 until end of turn.
3/3 Ice Age · Uncommon$0.20
Creature — Unicorn
{tap}: Add {blue} or {colorless}{blue}. Spend this mana only to pay cumulative upkeep costs.
2/2 Ice Age · Common$0.21
Creature — Human Soldier Scout
First strike
{white}: Target creature gains first strike until end of turn.
1/1 Tempest · Common$0.13
Creature — Human Soldier
Flying
{1 generic}{blue}{blue}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
4/3 Mercadian Masques · Rare$0.40
Artifact Creature — Bird Construct
Flying
This creature can't block.
2/1 Alliances · Common$0.13
Creature — Wall
Defender (This creature can't attack.)
Flying
When this creature blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
4/4 Scourge · Rare$0.28
Creature — Human Mercenary
{1 generic}{black}, Sacrifice a land: Target creature gets +2/+0 until end of turn.
1/1 Prophecy · Common$0.09
Creature — Human Knight
{red}: Add {black}.
1/1 Alliances · Common$0.13
Creature — Elemental
Flying
4/4 Fourth Edition · Uncommon$0.03
Creature — Bird
Flying
{1 generic}{red}, Sacrifice a Goblin creature: This creature deals damage equal to the sacrificed creature's power to any target.
2/2 Onslaught · Uncommon$0.09
Creature — Human Cleric
Cleric creatures have vigilance.
2/4 Legions · Uncommon$0.19
Legendary Creature — Angel
Flying, first strike, vigilance, trample, haste, protection from black and from red
6/6 Legions · Rare$2.10
Creature — Giant Soldier
Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
8/4 Chronicles · Rare$0.19
Creature — Djinn
Trample
At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.
5/6 Visions · Rare$0.74
Creature — Dragon
Flying
When this creature dies, shuffle it into its owner's library.
4/4 Weatherlight · Rare$0.38
Creature — Leech
White spells you cast cost {white} more to cast.
1/3 Invasion · Rare$0.38
Creature — Wall
Defender (This creature can't attack.)
{tap}: Prevent the next 1 damage that would be dealt to any target this turn.
0/4 Mercadian Masques · Common$0.11
Creature — Human Rogue
{1 generic}{red}{red}, {tap}: Gain control of target artifact for as long as you control this creature.
1/1 Chronicles · Uncommon$0.57
Creature — Troll
Echo {1 generic}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{1 generic}{green}: Regenerate this creature.
3/3 Urza's Saga · Uncommon$0.08
Legendary Creature — Human Spellshaper
{X}{blue}, {tap}, Discard two cards: Return X target creatures to their owners' hands.
3/3 Prophecy · Rare$0.52
Creature — Human Rogue
{red}: Tap target Wall.
1/1 Fourth Edition · Uncommon$0.17
Creature — Human Mercenary
Whenever this creature becomes blocked, defending player discards a card.
2/2 Mercadian Masques · Common$0.12
Artifact Creature — Golem
As this creature enters, choose a color.
This creature is the chosen color. (It's still an artifact.)
4/4 Invasion · Uncommon$0.14
Creature — Kavu
{1 generic}{green}: Target Kavu creature gets -1/+1 until end of turn.
2/2 Planeshift · Uncommon$0.14
Legendary Creature — Merfolk Wizard
{3 generic}: Target player mills three cards.
1/3 Torment · Rare$1.15
Creature — Elf
Forests you control are 1/1 green Elf creatures that are still lands.
{1 generic}{green}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
2/2 Scourge · Rare$0.32
Creature — Human Rogue
First strike, haste
3/1 Homelands · Common$0.06
Creature — Kavu
Whenever this creature blocks or becomes blocked by one or more blue and/or black creatures, this creature gets +3/+3 until end of turn.
2/2 Planeshift · Common$0.09
Creature — Kithkin
This creature can't be blocked by creatures with power 3 or greater.
1/1 Fourth Edition · Common$0.26
Creature — Illusion
Flying
{2 generic}{blue}, Discard a card: Return this creature to its owner's hand.
6/6 Odyssey · Rare$0.35
Creature — Human
An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
2/1+* Homelands · Rare$0.30
Creature — Human Wizard
{blue}, {tap}: Target creature gains flying until end of turn.
{black}, {tap}: Target creature gets -2/-0 until end of turn.
1/1 Apocalypse · Common$0.09
Creature — Minotaur Spirit
{tap}: Another target Minotaur creature gets +1/+1 until end of turn.
1/1 Homelands · Rare$1.11
Creature — Minotaur
First strike (This creature deals combat damage before creatures without first strike.)
2/3 Homelands · Common$0.06
Creature — Minotaur Shaman
{red}, {tap}: This creature deals 1 damage to any target.
2/2 Homelands · Common$0.05
Creature — Minotaur Shaman
Minotaur creatures get +1/+0.
1/3 Homelands · Rare$1.01
Creature — Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3/3 Urza's Saga · Uncommon$0.18
Creature — Human Wizard
When this creature enters, you may return target sorcery card from your graveyard to your hand.
2/2 Exodus · Common$0.07
Creature — Volver
Kicker {1 generic}{blue} and/or {black} (You may pay an additional {1}{U} and/or {B} as you cast this spell.)
If this creature was kicked with its {1 generic}{blue} kicker, it enters with two +1/+1 counters on it and with flying.
If this creature was kicked with its {black} kicker, it enters with a +1/+1 counter on it and with "Pay 3 life: Regenerate this creature."
3/3 Apocalypse · Rare$0.35
Creature — Human Cleric
First strike (This creature deals combat damage before creatures without first strike.)
When this creature enters, you gain 1 life for each card in your graveyard.
4/4 Judgment · Uncommon$0.20
Creature — Human Cleric
Tap five untapped Clerics you control: You gain 10 life.
1/5 Onslaught · Rare$0.33
Creature — Hydra
Fading 5 (This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
{1 generic}, Remove a fade counter from this creature: It deals 1 damage to any target.
5/1 Nemesis · Uncommon$0.11
Creature — Kavu
{2 generic}: This creature becomes colorless until end of turn.
3/3 Invasion · Common$0.10
Creature — Ooze
Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.
*/* Scourge · Rare$1.47
Creature — Ape
{green}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
6/5 Urza's Destiny · Rare$0.09