Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
22 cards · 2 ms
Including banned cards — hide them
Enchantment — Aura
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Fourth Edition · Uncommon$7.30
Creature — Avatar
If there are ten or more creature cards total in all graveyards, this spell costs {6 generic} less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{tap}: Destroy target creature. It can't be regenerated.
6/5 Prophecy · Rare$4.03
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Weatherlight · Uncommon$2.58
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Uncommon$4.98
Legendary Creature — Dragon
Flying
Whenever Crosis deals combat damage to a player, you may pay {2 generic}{black}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.
6/6 Invasion · Rare$0.63
Land
{tap}: Add {colorless}.
{tap}, Sacrifice this land: Add {colorless}{colorless}.
Mirage · Uncommon$6.15
Enchantment
When this enchantment enters, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with this enchantment dies, exile it and return this enchantment to its owner's hand.
When this enchantment leaves the battlefield, exile the creature put onto the battlefield with this enchantment.
Urza's Saga · Uncommon$0.14
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Urza's Saga · Common$0.08
Land
This land enters tapped.
{tap}: Add {black}.
{tap}, Sacrifice this land: Add {black}{black}.
Fifth Edition · Uncommon$0.38
Instant
Search your library for a card, put that card into your graveyard, then shuffle.
Odyssey · Rare$16.61Banned
Sorcery
Each player puts a creature card from their graveyard onto the battlefield.
Urza's Saga · Common$2.89
Creature — Nightmare Horror
When this creature enters, exile another target creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/3 Torment · Common$0.19
Creature — Horror
When this creature enters, sacrifice it unless you discard a creature card.
4/4 Weatherlight · Uncommon$0.21
Sorcery
Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
Odyssey · Common$0.23
Land
This land enters tapped.
{tap}: Add {black}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.15
Creature — Zombie Imp
Discard a card: This creature gains flying until end of turn.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and can't block.
1/1 Torment · Common$1.49
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Tempest · Uncommon$6.37
Sorcery
As an additional cost to cast this spell, discard X cards.
Sickening Dreams deals X damage to each creature and each player.
Torment · Uncommon$2.72
Basic Land — Swamp
({T}: Add {B}.)
Fourth Edition · Common$0.11
Creature — Zombie Mutant
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Swampcycling {2 generic} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
5/3 Scourge · Common$0.05
Creature — Elemental
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
7/7 Tempest · Rare$0.24
Enchantment
Discard two cards: Create a 2/2 black Zombie creature token.
Odyssey · Uncommon$0.17