Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
335 cards · showing 1–60 (page 1 of 6) · 2 ms
Including banned cards — hide them
Land
This land enters tapped.
{tap}: Add {white}.
{tap}, Sacrifice this land: Add one mana of any color.
Odyssey · Common$0.18
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Threshold — Enchanted creature has shroud as long as there are seven or more cards in your graveyard. (It can't be the target of spells or abilities.)
Odyssey · Common$0.24
Legendary Creature — Octopus Noble
Tap an untapped Octopus you control: Tap target permanent.
{blue}{blue}{blue}: Tap all creatures without flying.
3/3 Odyssey · Rare$0.43
Sorcery
As an additional cost to cast this spell, discard a card at random.
Acceptable Losses deals 5 damage to target creature.
Odyssey · Common$0.09
Enchantment
{1 generic}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
Odyssey · Rare$2.88
Instant
Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
Odyssey · Common$0.12
Instant
Target creature gets -1/-1 until end of turn.
Draw a card.
Odyssey · Common$0.12
Creature — Illusion
Flying
{2 generic}{blue}, Discard a card: Return this creature to its owner's hand.
6/6 Odyssey · Rare$0.35
Creature — Human Wizard
When this creature enters, you may return target sorcery card from your graveyard to your hand.
2/2 Exodus · Common$0.07
Sorcery
You gain 2 life for each card in your graveyard.
Flashback {9 generic}{white}{white}{white} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Rare$0.34
Creature — Wall
Defender (This creature can't attack.)
Flying
0/4 Odyssey · Common$0.17
Enchantment — Aura
Enchant land
Enchanted land has "{tap}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."
Odyssey · Uncommon$0.35
Creature — Elemental Beast
{1 generic}{red}: This creature deals 1 damage to each creature without flying.
6/6 Odyssey · Rare$0.31
Legendary Creature — Atog
Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.
5/5 Odyssey · Rare$1.65
Instant
Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
Odyssey · Uncommon$0.21
Creature — Human Wizard
When this creature enters, you may return target enchantment card from your graveyard to your hand.
2/2 Odyssey · Common$0.05
Creature — Bird Soldier Archer
Flying
{2 generic}{white}, {tap}: This creature deals 2 damage to target attacking or blocking creature.
2/2 Odyssey · Uncommon$0.17
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, destroy target enchantment.
2/2 Odyssey · Common$0.14
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature dies, you may draw a card.
2/2 Odyssey · Common$0.04
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
{white}: This creature gets +0/+1 until end of turn.
2/3 Odyssey · Common$0.06
Enchantment
Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.
Odyssey · Rare$0.42
Creature — Bird Soldier
Flying, protection from red
2/3 Odyssey · Uncommon$0.21
Creature — Bird Soldier Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1 generic}{blue}: Target player reveals the top card of their library.
3/3 Odyssey · Common$0.05
Sorcery
Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Odyssey · Rare$1.74
Creature — Human Wizard
Whenever this creature deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
1/1 Odyssey · Uncommon$0.15
Creature — Griffin
Flying
{1 generic}{blue}, Discard a card: Return this creature to its owner's hand.
3/2 Odyssey · Uncommon$0.21
Sorcery
Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.
Odyssey · Uncommon$0.18
Creature — Human Barbarian
{2 generic}{red}, Sacrifice this creature: It deals 2 damage to target creature.
2/1 Odyssey · Common$0.07
Land
{tap}: Add {red}. This land deals 1 damage to you.
Threshold — {red}, {tap}, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Odyssey · Uncommon$0.25
Instant
Destroy target artifact.
Flashback {4 generic}{red}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.16
Enchantment
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Odyssey · Rare$0.63
Enchantment
Whenever a creature blocks, this enchantment deals 1 damage to that creature's controller.
Odyssey · Uncommon$0.31
Enchantment
{1 generic}{green}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.
Odyssey · Rare$18.92
Instant
Create a 4/4 green Beast creature token.
Flashback {2 generic}{green}{green}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.15
Creature — Human Cleric
Protection from creatures
1/1 Odyssey · Uncommon$0.21
Instant
Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.
Odyssey · Common$0.16
Creature — Human Cleric
Other creatures you control get +0/+1.
1/4 Odyssey · Uncommon$0.17
Creature — Horror
Flying
At the beginning of your upkeep, mill a card.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
1/1 Odyssey · Rare$0.34
Land
This land enters tapped.
{tap}: Add {black}.
{tap}, Sacrifice this land: Add one mana of any color.
Odyssey · Common$0.14
Creature — Dwarf
{tap}: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.
1/1 Odyssey · Rare$1.52
Legendary Creature — Human Minion
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land of their choice.
2/2 Odyssey · Rare$1.08
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Weatherlight · Uncommon$2.58
Enchantment
Whenever a creature dies, that creature's controller sacrifices a land of their choice.
Odyssey · Rare$2.48
Creature — Human Minion
Threshold — {1 generic}{black}, {tap}, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if there are seven or more cards in your graveyard.
1/1 Odyssey · Common$0.08
Legendary Creature — Human Wizard
{2 generic}{black}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
{2 generic}{black}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.
5/5 Odyssey · Rare$0.15
Land
{tap}: Add {black}. This land deals 1 damage to you.
Threshold — {black}, {tap}, Sacrifice this land: Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
Odyssey · Uncommon$0.32
Enchantment
Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.
Odyssey · Rare$0.32
Sorcery
Create a 3/3 green Elephant creature token.
Flashback {3 generic}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Rare$0.16
Creature — Lhurgoyf
Vigilance
Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.
*/* Odyssey · Rare$0.63
Sorcery
Draw two cards, then discard two cards.
Odyssey · Common$2.45
Creature — Human
When this creature enters, you may return target land card from your graveyard to your hand.
2/2 Exodus · Uncommon$0.20
Artifact
Flashback costs you pay cost {2 generic} less.
Flashback costs your opponents pay cost {2 generic} more.
Odyssey · Rare$8.68
Enchantment — Aura
Enchant land
Enchanted land has "{tap}: Target player loses 3 life."
Odyssey · Uncommon$0.09
Instant
Target player can't cast creature spells this turn.
Draw a card.
Odyssey · Common$0.15
Land
{tap}: Add {green}. This land deals 1 damage to you.
Threshold — {green}, {tap}, Sacrifice this land: Target creature gets +3/+3 until end of turn. Activate only if there are seven or more cards in your graveyard.
Odyssey · Uncommon$2.55
Creature — Octopus
{tap}: Target player draws two cards, then discards two cards.
2/2 Odyssey · Uncommon$0.14
Land
{tap}: Add {blue}. This land deals 1 damage to you.
Threshold — {blue}, {tap}, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Odyssey · Uncommon$0.30
Creature — Octopus Rogue
{tap}: Target player draws a card, then discards a card.
2/1 Odyssey · Common$0.11
Creature — Octopus
{blue}{blue}: Tap target creature without flying.
2/3 Odyssey · Rare$0.23
Creature — Octopus Wizard Scout
Flying
{2 generic}{blue}, Sacrifice a land: Draw a card.
1/1 Odyssey · Common$0.14