Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
93 cards · showing 1–60 (page 1 of 2) · 1 ms
Including banned cards — hide them
Enchantment
Nonbasic lands don't untap during their controllers' untap steps.
Urza's Saga · Rare$3.00
Creature — Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
6/1 Fourth Edition · Rare$0.35
Creature — Lizard
{1 generic}{green}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Madness {0 generic} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
1/1 Torment · Common$0.22
Artifact
As this artifact enters, choose an opponent.
At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is the number of cards in their hand minus 4.
Fourth Edition · Uncommon$0.48
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Scourge · Uncommon$1.83
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Ice Age · Common$0.75Banned
Land
{2 generic}, {tap}: Add {black} for each Swamp you control.
Torment · Uncommon$20.46
Instant
Add {black}{black}{black}.
Threshold — Add {black}{black}{black}{black}{black} instead if there are seven or more cards in your graveyard.
Torment · Common$14.40
Legendary Creature — Human Soldier
{tap}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
2/2 Invasion · Rare$5.37
Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Onslaught · Uncommon$7.94
Land
Whenever this land becomes tapped, it deals 1 damage to you.
{tap}: Add one mana of any color.
Chronicles · Rare$11.30
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
Alliances · Uncommon$0.28
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a creature.
If a land is tapped for mana, it produces {black} instead of any other type and amount.
Urza's Saga · Rare$5.01
Instant
Counter target spell.
Fourth Edition · Uncommon$2.26
Enchantment
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
Mercadian Masques · Rare$1.01
Instant
As an additional cost to cast this spell, sacrifice a creature.
Add {black}{black}{black}{black}.
Exodus · Common$7.28
Instant
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Judgment · Rare$0.70
Instant
Add {black}{black}{black}.
Fourth Edition · Common$0.25
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays {1 generic}.
Nemesis · Common$0.87
Sorcery
Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
Apocalypse · Common$0.08
Instant
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Ice Age · Uncommon$6.67Banned
Sorcery
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Weatherlight · Rare$1.46
Creature — Elf Spirit
Exile this card from your hand: Add {green}.
2/2 Alliances · Uncommon$2.27
Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2 generic}."
Fourth Edition · Uncommon$0.27
Artifact
Creatures with power greater than the number of cards in your hand can't attack.
Stronghold · Rare$5.44
Enchantment
Whenever you cast a creature spell, you may pay {1 generic}. If you do, return target creature to its owner's hand.
Exodus · Rare$0.42
Creature — Djinn
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
4/5 Chronicles · Uncommon$0.16
Artifact
{1 generic}, {tap}: Return target creature to its owner's hand unless its controller pays {1 generic}.
Exodus · Rare$0.85
Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Mirage · Rare$7.70
Enchantment — Aura
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
{white}: Return this Aura to its owner's hand.
Tempest · Uncommon$0.40
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Prophecy · Uncommon$1.67
Enchantment
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Onslaught · Rare$0.25
Creature — Goblin
Other Goblins get +1/+1 and have mountainwalk.
2/2 Fourth Edition · Rare$3.40
Creature — Goblin
Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
1/1 Urza's Saga · Uncommon$9.73
Creature — Goblin
When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
1/1 Visions · Uncommon$4.68Banned
Enchantment
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Urza's Saga · Rare$1.55
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Mercadian Masques · Common$2.42
Instant
Return target artifact, enchantment, or land to its owner's hand.
Mercadian Masques · Common$0.27
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Ice Age · Common$4.51
Enchantment
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Fourth Edition · Uncommon$0.20
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Alliances · Uncommon$2.03
Artifact
{tap}, Sacrifice this artifact: Add one mana of any color.
Tempest · Common$34.81
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Fourth Edition · Rare$0.54
Instant
Tap all lands target player controls and that player loses all unspent mana.
Fourth Edition · Rare$0.42
Enchantment
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Exodus · Rare$1.23
Artifact
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Fourth Edition · Rare$5.26
Sorcery
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Homelands · Common$2.77
Sorcery
Target player discards X cards at random.
Fourth Edition · Rare$1.10Banned
Enchantment
At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Tempest · Rare$8.50
Sorcery
All creatures get -1/-1 until end of turn for each Swamp you control.
Torment · Rare$0.28
Sorcery
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
Visions · Rare$14.42
Creature — Kor Nomad Soldier
{0 generic}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
1/1 Stronghold · Common$0.59
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Exodus · Rare$3.38
Artifact
{tap}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
Mercadian Masques · Rare$0.42
Sorcery
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control of their choice, then sacrifices a third of the lands they control of their choice. Round up each time.
Ice Age · Rare$1.32
Instant
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Ice Age · Common$8.72
Land
{tap}: Add one mana of any type that a land you control could produce.
Tempest · Rare$5.13
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Visions · Rare$2.26
Land
{tap}: Add {colorless}.
{1 generic}, {tap}: Tap target land.
Mercadian Masques · Rare$7.54
Sorcery
Destroy all nonbasic lands.
Stronghold · Rare$0.68