Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
24 cards · 14 ms
Including banned cards — hide them
Land
This land enters tapped.
{tap}: Add {black}.
Cycling {black} ({B}, Discard this card: Draw a card.)
Onslaught · Common$0.16
Land
{tap}: Add {colorless}.
{tap}: Add {red} or {white}. This land deals 1 damage to you.
Apocalypse · Rare$0.24
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Ice Age · Common$0.75Banned
Land
{tap}: Add {colorless}.
{tap}: Add {white} or {black}. This land deals 1 damage to you.
Apocalypse · Rare$0.33
Creature — Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
0/3 Scourge · Rare$0.32
Land
This land enters tapped.
{tap}: Add {red}.
Cycling {red} ({R}, Discard this card: Draw a card.)
Onslaught · Common$0.13
Enchantment
{black}, Pay 2 life: Draw a card.
Fourth Edition · Rare$0.30
Land
{tap}: Add {colorless}.
{tap}, Sacrifice a creature: You gain 1 life.
Mercadian Masques · Rare$0.41
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {green}. This land deals 1 damage to you.
Apocalypse · Rare$0.59
Land
This land enters tapped.
{tap}: Add {blue}.
Cycling {blue} ({U}, Discard this card: Draw a card.)
Onslaught · Common$0.17
Artifact
{tap}: Add {colorless}.
{1 generic}, {tap}, Sacrifice this artifact: Draw a card.
Weatherlight · Common$0.27
Sorcery
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Scourge · Rare$0.77Banned
Instant
The owner of target nonland permanent shuffles it into their library, then draws two cards.
Onslaught · Rare$0.55
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Mirage · Common$0.39
Instant
Destroy two target nonblack creatures. You lose 5 life.
Tempest · Uncommon$0.08
Sorcery
You may cast this spell as though it had flash if you pay {2 generic} more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.
Invasion · Rare$0.30
Land
This land enters tapped.
{tap}: Add {white}.
Cycling {white} ({W}, Discard this card: Draw a card.)
Onslaught · Common$0.11
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {red}. This land deals 1 damage to you.
Apocalypse · Rare$0.22
Land
{tap}: Add {colorless}.
{tap}: Add {white} or {black}. Activate only if you control a Swamp.
Torment · Uncommon$0.33
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {green}. Activate only if you control a Swamp.
Torment · Uncommon$0.30
Land
{tap}: Add {colorless}{colorless}. Activate only if you control five or more lands.
Scourge · Uncommon$0.18
Land
This land enters tapped.
{tap}: Add {green}.
Cycling {green} ({G}, Discard this card: Draw a card.)
Onslaught · Common$0.11
Creature — Spirit
Flying
Creatures can't attack you unless their controller pays {2 generic} for each creature they control that's attacking you.
2/3 Legions · Rare$0.54
Land
{tap}: Add {colorless}.
{tap}: Add {green} or {blue}. This land deals 1 damage to you.
Apocalypse · Rare$0.35