Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
335 cards · showing 1–60 (page 1 of 6) · 2 ms
Including banned cards — hide them
Enchantment — Aura
Enchant creature
When this Aura enters, untap enchanted creature.
You control enchanted creature.
When enchanted creature dies, return that card to the battlefield under its owner's control.
Weatherlight · Uncommon$0.29
Creature — Human Assassin
{black}, {tap}: Tap target creature. This creature deals damage equal to its power to that creature.
1/1 Mirage · Rare$0.45
Creature — Specter
Flying
Whenever this creature deals damage to a player, that player discards a card.
2/3 Ice Age · Uncommon$0.11
Land
{tap}: Add {colorless}.
{tap}: Add {white} or {blue}. This land deals 1 damage to you.
Ice Age · Rare$0.34
Enchantment
Whenever a creature enters, this enchantment deals 2 damage to it.
Weatherlight · Uncommon$0.74
Sorcery
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
Weatherlight · Uncommon$0.14
Creature — Elemental
Flying
4/4 Fourth Edition · Uncommon$0.03
Artifact
{8 generic}, {tap}: This artifact deals 4 damage to any target.
Fourth Edition · Rare$0.26
Artifact
You may choose not to untap this artifact during your untap step.
{4 generic}, {tap}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as this artifact remains tapped.
Mirage · Rare$0.31
Creature — Minotaur
First strike (This creature deals combat damage before creatures without first strike.)
2/3 Homelands · Common$0.06
Creature — Minotaur Shaman
{red}, {tap}: This creature deals 1 damage to any target.
2/2 Homelands · Common$0.05
Sorcery
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
Mirage · Rare$0.27
Enchantment — Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Fourth Edition · Rare$0.36
Artifact
Whenever a land enters, this artifact deals 2 damage to that land's controller.
Fourth Edition · Rare$8.83
Creature — Angel
Flying, vigilance
5/5 Visions · Rare$0.09
Creature — Human Soldier
Vigilance
2/5 Weatherlight · Common$0.10
Sorcery
Destroy all lands.
Fourth Edition · Rare$7.21
Creature — Pegasus
Flying
1/2 Tempest · Common$0.11
Sorcery
Put target creature card from an opponent's graveyard onto the battlefield under your control.
Mirage · Rare$1.00
Artifact
Sacrifice a creature: Add {colorless}{colorless}.
Chronicles · Common$14.18
Creature — Human Barbarian
3/2 Ice Age · Common$0.03
Creature — Human Barbarian
When this creature enters, sacrifice it unless you discard a card at random.
5/5 Alliances · Rare$0.04
Creature — Bird
Flying
{tap}: Add one mana of any color.
0/1 Fourth Edition · Rare$7.07
Sorcery
Blaze deals X damage to any target.
Classic Sixth Edition · Uncommon$0.12
Enchantment — Aura
Enchant land
When enchanted land becomes tapped, destroy it.
Fourth Edition · Uncommon$0.25
Creature — Human Cleric Shaman
{tap}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.
{tap}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
1/1 Mirage · Uncommon$0.20
Creature — Thrull
Sacrifice this creature: Add {black}.
1/1 Tempest · Common$0.61
Creature — Imp
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1 Fourth Edition · Common$0.06
Creature — Rat
This creature can't be blocked by Walls.
1/1 Chronicles · Common$0.13
Creature — Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3/3 Fourth Edition · Uncommon$0.10
Instant
Destroy all Islands.
Tempest · Uncommon$0.64
Instant
Return target permanent to its owner's hand.
Chronicles · Common$0.13
Artifact
{1 generic}, Sacrifice this artifact: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, this artifact deals 5 damage to you.
Fourth Edition · Rare$0.42
Enchantment
{2 generic}{blue}{blue}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
Alliances · Uncommon$0.18
Land
{tap}: Add {colorless}.
{tap}: Add {green} or {white}. This land deals 1 damage to you.
Ice Age · Rare$0.38
Enchantment — Aura
Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Fourth Edition · Uncommon$0.12
Enchantment
{2 generic}{green}{green}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
Weatherlight · Rare$0.29
Enchantment
Untapped creatures you control get +0/+2.
Fourth Edition · Uncommon$0.21
Creature — Cat Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
2/2 Chronicles · Common$0.14
Enchantment
Lands you control are Plains.
Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Mirage · Rare$0.55
Artifact
This artifact enters tapped.
{tap}: Add {black}.
Mirage · Uncommon$0.28
Enchantment
Red spells cost {2 generic} more to cast.
Tempest · Uncommon$2.29
Enchantment
{1 generic}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Fourth Edition · Common$0.10
Enchantment
{1 generic}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Fourth Edition · Common$0.09
Enchantment
{1 generic}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Fourth Edition · Common$0.09
Enchantment
{1 generic}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Fourth Edition · Common$0.16
Enchantment
{1 generic}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Fourth Edition · Common$0.11
Land
Whenever this land becomes tapped, it deals 1 damage to you.
{tap}: Add one mana of any color.
Chronicles · Rare$11.30
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
Visions · Common$0.10
Enchantment — Aura
Enchant land
You control enchanted land.
Ice Age · Uncommon$0.18
Instant
Counter target spell.
Fourth Edition · Uncommon$2.26
Sorcery
Destroy target artifact, enchantment, or land.
Visions · Uncommon$0.05
Creature — Dragon
Flying
{X}, {tap}: This creature deals X damage to target creature. Spend only red mana on X.
6/6 Mirage · Rare$0.79
Enchantment
White creatures get +1/+1.
Fourth Edition · Rare—
Artifact
Whenever a player casts a blue spell, you may pay {1 generic}. If you do, you gain 1 life.
Fourth Edition · Uncommon$0.14
Land
{tap}: Add {colorless}.
{tap}, Sacrifice this land: Add {colorless}{colorless}.
Mirage · Uncommon$6.15
Artifact
Activated abilities of creatures can't be activated.
Mirage · Rare$1.34
Creature — Human Soldier Archer
{tap}: This creature deals 1 damage to target attacking or blocking creature.
1/2 Chronicles · Common$0.07
Artifact Creature — Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/5 Fourth Edition · Rare$0.17
Creature — Griffin
Flying
Sacrifice this creature: Destroy target black creature.
2/2 Visions · Uncommon$0.28