Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
434 cards · showing 1–60 (page 1 of 8) · 1 ms
Including banned cards — hide them
Creature — Gargoyle
Flying, protection from red
3/4 Homelands · Uncommon$0.19
Creature — Specter
Flying
Whenever this creature deals damage to a player, that player discards a card.
2/3 Ice Age · Uncommon$0.11
Land
{tap}: Add {colorless}.
{tap}: Add {white} or {blue}. This land deals 1 damage to you.
Ice Age · Rare$0.34
Enchantment
Creature spells can't be cast.
Pay 4 life: Destroy this enchantment. It can't be regenerated. Any player may activate this ability.
Homelands · Uncommon$0.28
Creature — Elemental
Flying
4/4 Fourth Edition · Uncommon$0.03
Creature — Giant Soldier
Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
8/4 Chronicles · Rare$0.19
Instant
Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.
Fourth Edition · Common$0.11
Artifact
{8 generic}, {tap}: This artifact deals 4 damage to any target.
Fourth Edition · Rare$0.26
Creature — Human Rogue
First strike, haste
3/1 Homelands · Common$0.06
Artifact
{2 generic}, {tap}: Prevent the next 1 damage that would be dealt to any target this turn.
Fourth Edition · Common$0.13
Creature — Human
An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
2/1+* Homelands · Rare$0.30
Creature — Human
Trample
During your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. During turns other than yours, Angry Mob's power and toughness are each 2.
2+*/2+* Fourth Edition · Uncommon$0.18
Enchantment — Aura
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Fourth Edition · Uncommon$7.30
Enchantment — Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Fourth Edition · Rare$0.36
Artifact
Whenever a land enters, this artifact deals 2 damage to that land's controller.
Fourth Edition · Rare$8.83
Enchantment — Aura
Enchant creature
Enchanted creature can't be the target of spells and can't be enchanted by other Auras.
Fifth Edition · Uncommon$0.28
Enchantment
{white}, Sacrifice an enchantment: Destroy target enchantment.
{3 generic}{blue}{blue}: Counter target enchantment spell.
Ice Age · Common$0.14
Sorcery
Destroy all lands.
Fourth Edition · Rare$7.21
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
{white}: Enchanted creature gets +0/+1 until end of turn.
Ice Age · Common$0.16
Sorcery
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
Fourth Edition · Uncommon$0.56
Artifact
Sacrifice a creature: Add {colorless}{colorless}.
Chronicles · Common$14.18
Artifact
{tap}, Sacrifice this artifact: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.
Chronicles · Common$0.26
Enchantment — Aura
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Fourth Edition · Rare$0.57
Creature — Atog
Sacrifice an artifact: This creature gets +2/+2 until end of turn.
1/2 Fifth Edition · Uncommon$0.21
Creature — Aurochs
Trample
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
2/3 Ice Age · Common$0.10
Creature — Human Advisor
{tap}: Tap target creature with power 2 or less.
1/1 Homelands · Common$0.08
Creature — Drake
Flying
2/4 Chronicles · Uncommon$0.07
Enchantment
Black creatures get +1/+1.
Fourth Edition · Rare$0.27
Creature — Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
6/1 Fourth Edition · Rare$0.35
Artifact
{1 generic}, {tap}, Sacrifice this artifact: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.22
Artifact
{3 generic}: Target creature doesn't untap during its controller's next untap step.
Chronicles · Rare$0.35
Artifact Creature — Construct
At the beginning of combat on your turn, this creature gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever this creature becomes blocked by a Wall, destroy that Wall at end of combat.
1/1 Fourth Edition · Common$0.09
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/1 Fourth Edition · Common$0.14
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, sacrifice this Aura unless you pay {1 generic}{blue}.
You control enchanted creature.
Enchanted creature gets +0/+1.
Ice Age · Uncommon$0.20
Creature — Human Bird
Flying
1/2 Fourth Edition · Common$0.07
Creature — Bird
Flying
{tap}: Add one mana of any color.
0/1 Fourth Edition · Rare$7.07
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
2/2 Fourth Edition · Uncommon$0.26
Instant
You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.13
Enchantment — Aura
Enchant land
When enchanted land becomes tapped, destroy it.
Fourth Edition · Uncommon$0.25
Creature — Spirit
{0 generic}: Return this creature to its owner's hand.
2/2 Ice Age · Rare$0.32
Instant
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Fourth Edition · Common$0.19
Creature — Imp
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1 Fourth Edition · Common$0.06
Creature — Rat
This creature can't be blocked by Walls.
1/1 Chronicles · Common$0.13
Creature — Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3/3 Fourth Edition · Uncommon$0.10
Instant
Return target permanent to its owner's hand.
Chronicles · Common$0.13
Artifact
{1 generic}, Sacrifice this artifact: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, this artifact deals 5 damage to you.
Fourth Edition · Rare$0.42
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{tap}, Remove any number of storage counters from this land: Add {black} for each storage counter removed this way.
Fifth Edition · Rare$1.37
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Ice Age · Common$0.75Banned
Enchantment — Aura
Enchant creature
Enchanted creature can't attack unless its controller pays {3 generic}.
Fourth Edition · Common$0.12
Creature — Orc
This creature can't block creatures with power 2 or greater.
3/2 Fifth Edition · Common$0.15
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {black}{black}.
At the beginning of your end step, create a 0/1 black Thrull creature token.
Fifth Edition · Uncommon$0.25
Instant
Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.
Homelands · Rare$0.37
Creature — Human Shaman
{1 generic}{red}{red}: This creature deals 1 damage to any target and 1 damage to you.
2/2 Fourth Edition · Common$0.09
Land
{tap}: Add {colorless}.
{tap}: Add {green} or {white}. This land deals 1 damage to you.
Ice Age · Rare$0.38
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2.
Sacrifice this Aura: Regenerate enchanted creature.
Homelands · Common$0.17
Enchantment — Aura
Enchant land you control
Enchanted land has "{white}{white}, {tap}: Create a 0/1 white Caribou creature token."
Sacrifice a Caribou token: You gain 1 life.
Ice Age · Rare$0.51
Creature — Insect
{1 generic}: This creature gets +1/+1 until end of turn.
0/1 Fourth Edition · Uncommon$0.16
Enchantment
Untapped creatures you control get +0/+2.
Fourth Edition · Uncommon$0.21
Creature — Cat Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
2/2 Chronicles · Common$0.14
Creature — Human
Whenever this creature attacks, it gets +1/-2 until end of turn.
{1 generic}{red}{red}, {tap}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
1/4 Fourth Edition · Uncommon$0.15