Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
56 cards · 2 ms
Including banned cards — hide them
Legendary Creature — Merfolk Wizard
{3 generic}: Target player mills three cards.
1/3 Torment · Rare$1.15
Enchantment
Whenever a creature you control enters, you gain life equal to its toughness.
Urza's Saga · Rare$2.02
Instant
Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
Odyssey · Uncommon$0.21
Creature — Human Wizard
Whenever this creature deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
1/1 Odyssey · Uncommon$0.15
Artifact
As this artifact enters, choose an opponent.
At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is the number of cards in their hand minus 4.
Fourth Edition · Uncommon$0.48
Creature — Cyclops Giant
{tap}, Sacrifice a creature: This creature deals damage equal to the sacrificed creature's power to any target.
4/4 Urza's Destiny · Rare$0.43
Sorcery
Draw four cards, then choose X cards in your hand and discard the rest.
Torment · Uncommon$0.21
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Uncommon$4.98
Legendary Creature — Human Soldier
{tap}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
2/2 Invasion · Rare$5.37
Enchantment
This enchantment enters with seven omen counters on it.
At the beginning of your upkeep, remove an omen counter from this enchantment. If there are no omen counters on this enchantment, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
Prophecy · Rare$1.45
Creature — Griffin
Flying
When this creature enters, each other player may put an artifact or enchantment card onto the battlefield from their hand.
3/3 Mercadian Masques · Uncommon$0.32
Sorcery
Death Grasp deals X damage to any target. You gain X life.
Apocalypse · Rare$0.24
Creature — Wolverine
Whenever this creature becomes blocked, it gets +2/+0 until end of turn.
1/1 Mercadian Masques · Common$0.28
Sorcery
Destroy target artifact or land.
Odyssey · Uncommon$0.04
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Planeshift · Rare$15.05
Enchantment
White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
Odyssey · Rare$0.21
Enchantment
At the beginning of your upkeep, this enchantment deals 1 damage to each creature and each player.
{black}{black}, Sacrifice this enchantment: It deals 3 damage to each creature and each player.
Weatherlight · Uncommon$0.24
Instant // Instant
Fire deals 2 damage divided as you choose among one or two targets.
Tap target permanent.
Draw a card.
Apocalypse · Uncommon$0.17
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1 and has "{tap}: Target creature gets -1/-1 until end of turn."
Apocalypse · Uncommon$0.16
Artifact
{2 generic}, {tap}: You gain 1 life.
Chronicles · Common$0.20
Enchantment
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Onslaught · Rare$0.25
Creature — Elf
Creature spells can't be countered.
1/1 Planeshift · Rare$1.06
Instant
Target creature gets +3/+3 until end of turn.
Fourth Edition · Common$0.05
Creature — Spider
Reach (This creature can block creatures with flying.)
2/4 Fourth Edition · Common$0.02
Enchantment
Creatures you control get +1/+1.
Urza's Saga · Rare$0.36
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control.
Urza's Legacy · Common$0.12
Artifact
{3 generic}, {tap}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
Tempest · Rare$4.18
Basic Land — Island
({T}: Add {U}.)
Fourth Edition · Common$0.07
Enchantment
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Odyssey · Rare$1.74
Sorcery
Lava Axe deals 5 damage to target player or planeswalker.
Urza's Legacy · Common$0.03
Enchantment
Creatures you control have flying.
Urza's Legacy · Uncommon$0.26
Creature — Human Soldier Archer
Reach (This creature can block creatures with flying.)
First strike
2/2 Visions · Uncommon$0.21
Creature — Merfolk
1/1 Fourth Edition · Common$0.07
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Creature — Shade
{black}: This creature gets +1/+1 until end of turn unless any player pays {2 generic}.
1/1 Prophecy · Uncommon$0.15
Instant
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Invasion · Common$0.14
Creature — Human Minion
Discard a card, Sacrifice this creature: Add {black}{black}{black}.
1/2 Odyssey · Common$0.20
Creature — Phyrexian Horror
Trample
Whenever this creature is dealt damage, sacrifice that many permanents.
5/5 Urza's Destiny · Rare$13.93
Basic Land — Plains
({T}: Add {W}.)
Fourth Edition · Common$0.06
Enchantment
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Invasion · Rare$1.06
Creature — Zombie Soldier Warrior
Whenever this creature deals damage, choose one —
• Each player loses 1 life.
• Each player gains 1 life.
2/2 Apocalypse · Common$0.09
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
Alliances · Common$0.12
Instant
Exile target attacking creature.
Draw a card.
Odyssey · Common$0.09
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Seventh Edition · Common$0.22
Basic Snow Land — Forest
({T}: Add {G}.)
Ice Age · Common$1.03
Sorcery
Target player loses 4 life and you gain 4 life.
Urza's Destiny · Uncommon$0.12
Basic Land — Swamp
({T}: Add {B}.)
Fourth Edition · Common$0.11
Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Urza's Saga · Uncommon$0.28
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/-1.
Urza's Destiny · Common$0.05
Instant
Kicker {8 generic}{red} (You may pay an additional {8}{R} as you cast this spell.)
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Invasion · Rare$0.13
Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Visions · Rare$49.38Banned
Creature — Angel
Flying, protection from blue
2/2 Urza's Destiny · Uncommon$0.38
Creature — Merfolk
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
1/1 Apocalypse · Common$0.28
Creature — Elf Scout
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
1/1 Exodus · Common$0.26
Creature — Human Druid
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
{2 generic}, Sacrifice this creature: Draw a card.
2/1 Urza's Destiny · Common$0.14