Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
19 cards · 2 ms
Including banned cards — hide them
Creature — Human Knight
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
2+*/2+* Homelands · Rare$1.13
Enchantment
White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
Homelands · Rare$0.98
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
Fourth Edition · Uncommon$0.21
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {white}{white}.
Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.
Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
Ice Age · Uncommon$0.32
Enchantment
{black}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{black}: Regenerate this token."
When this enchantment leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
Homelands · Uncommon$0.34
Creature — Dryad
{1 generic}{green}: This creature gets +1/+0 until end of turn.
2/5 Ice Age · Common$0.15
Enchantment
{1 generic}{white}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Fifth Edition · Uncommon$0.21
Enchantment
When this enchantment enters, sacrifice this enchantment unless you sacrifice four creatures.
Tap an untapped Swamp you control: This enchantment deals 1 damage to any target.
Ice Age · Rare$0.54
Instant
Return all artifacts target player owns to their hand.
Fourth Edition · Rare$1.64
Enchantment
At the beginning of each player's end step, tap all untapped Islands that player controls and this enchantment deals X damage to the player, where X is the number of Islands tapped this way.
Ice Age · Rare$0.95
Legendary Creature — Human
6/4 Chronicles · Uncommon$0.19
Enchantment
{2 generic}, Discard a card at random: This enchantment deals 2 damage to any target.
Ice Age · Rare$0.28
Sorcery
Target player chooses three cards from their hand and puts them on top of their library in any order.
Ice Age · Rare$0.69
Creature — Efreet
Remove this card from your deck before playing if you're not playing for ante.
{tap}, Sacrifice this creature: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.
3/3 Fourth Edition · Rare$0.40Banned
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {black}. This land deals 1 damage to you.
Ice Age · Rare$0.58
Sorcery
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Fourth Edition · Uncommon$0.15
Sorcery
Look at the top five cards of target player's library. You may then have that player shuffle that library.
Fourth Edition · Uncommon$0.20
Instant
All creatures lose flying until end of turn.
Sacrifice a snow land: Return this card from your graveyard to your hand.
Ice Age · Uncommon$0.28
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
{black}: This enchantment deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
Ice Age · Uncommon$0.37