Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
148 cards · showing 1–60 (page 1 of 3) · 1 ms
Including banned cards — hide them
Instant
You may discard a Plains card rather than pay this spell's mana cost.
Destroy target artifact or enchantment.
Prophecy · Uncommon$0.27
Creature — Elemental
Flying
4/4 Fourth Edition · Uncommon$0.03
Instant
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Mirage · Uncommon$0.49
Creature — Human Cleric
Tap five untapped Clerics you control: You gain 10 life.
1/5 Onslaught · Rare$0.33
Artifact
All creatures have vigilance.
At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. This artifact deals damage to the player equal to the number of creatures tapped this way.
Urza's Legacy · Uncommon$0.58
Instant
Destroy target nonblack creature. It can't be regenerated.
Draw a card.
Invasion · Uncommon$0.05
Creature — Wurm
Trample
When this creature enters, any player may sacrifice a land of their choice. If a player does, put this creature on top of its owner's library.
6/6 Urza's Saga · Rare$2.62
Creature — Bird Soldier
Flying, protection from red
2/3 Odyssey · Uncommon$0.21
Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Fourth Edition · Rare$0.80Banned
Legendary Creature — Zombie Dragon
Flying
When Bladewing enters, you may return target Dragon permanent card from your graveyard to the battlefield.
{black}{red}: Dragon creatures get +1/+1 until end of turn.
4/4 Scourge · Rare$2.33
Creature — Zombie
This creature has flying as long as you control a Dragon.
When a Dragon enters, you may return this card from your graveyard to the battlefield.
3/3 Scourge · Uncommon$0.10
Enchantment
At the beginning of each player's upkeep, that player discards a card at random.
Stronghold · Uncommon$5.89
Creature — Orgg
You may assign this creature's combat damage divided as you choose among defending player and/or any number of creatures they control.
6/6 Onslaught · Rare$0.43
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
{1 generic}{white}: This creature gets +1/+0 until end of turn.
1/1 Urza's Destiny · Common$0.11
Legendary Creature — Human Minion
All Nightmares get +1/+1.
{black}{black}{black}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer leaves the battlefield, exile all Nightmares.
3/3 Torment · Rare$0.26
Creature — Human Knight
Whenever this creature attacks, it gets +0/+3 until end of turn.
2/2 Exodus · Common$0.06
Land
When you play another land, sacrifice this land.
{tap}: Add {colorless}{colorless}.
Exodus · Rare$553.14
Creature — Insect
Haste
Sacrifice a Goblin: This creature gets +2/+2 and gains trample until end of turn.
3/3 Legions · Rare$0.26
Creature — Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield.
0/0 Onslaught · Rare$0.30
Creature — Human Soldier
As long as you control a Bird, this creature gets +2/+2 and has flying.
1/1 Legions · Uncommon$0.08
Legendary Creature — Phyrexian Human Warrior
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Commander Greven il-Vec enters, sacrifice a creature.
7/5 Tempest · Rare$2.89
Enchantment
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Onslaught · Rare$9.07
Creature — Human Wizard
This creature can't be blocked.
3/2 Legions · Common$0.19
Instant
Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Stronghold · Common$0.12
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature attacks or blocks, sacrifice this Aura at the beginning of the next cleanup step.
Exodus · Common$0.07
Creature — Dauthi Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Warlord's power is equal to the number of creatures on the battlefield with shadow.
*/1 Exodus · Uncommon$0.83
Creature — Elf
Echo {3 generic}{green}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
1/1 Urza's Legacy · Rare$87.41
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Scourge · Common$0.30
Creature — Dragon
Flying, trample
Double strike (This creature deals both first-strike and regular combat damage.)
At the beginning of your upkeep, sacrifice this creature unless you pay {red}{red}{red}{red}.
{red}: This creature gets +1/+0 until end of turn.
6/6 Scourge · Rare$1.69
Creature — Human Barbarian Shaman
Dragon spells you cast cost {2 generic} less to cast.
2/2 Scourge · Uncommon$0.36
Sorcery
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Scourge · Rare$3.41
Creature — Spirit
At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
2/2 Legions · Rare$3.20
Creature — Phyrexian Zombie Knight
{black}{black}, {tap}: Destroy target green creature.
3/3 Urza's Saga · Rare$0.37
Instant
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Planeshift · Rare$11.11
Creature — Dog
Whenever this creature becomes blocked by a creature, put that creature on top of its owner's library.
2/2 Tempest · Rare$0.41
Creature — Elf Warrior
2/3 Onslaught · Common$0.07
Creature — Crocodile
When you control no other creatures, sacrifice this creature.
5/5 Urza's Destiny · Rare$0.10
Creature — Elephant
When you control a creature with toughness 2 or less, sacrifice this creature.
4/5 Stronghold · Common$0.04
Sorcery
Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
Urza's Destiny · Uncommon$0.26
Creature — Human Warrior
At the beginning of your end step, if this creature didn't attack this turn, it deals 2 damage to you unless it came under your control this turn.
2/3 Fourth Edition · Common$0.05
Instant
Counter target spell if it was kicked.
Planeshift · Uncommon$0.15
Legendary Creature — Phyrexian Human Wizard
{blue}, {tap}, Sacrifice a creature or enchantment: Counter target spell.
3/4 Planeshift · Rare$1.35
Sorcery
Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.
Planeshift · Uncommon$0.15
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Creature — Human Soldier
This creature can block an additional creature each combat.
2/4 Weatherlight · Uncommon$0.16
World Enchantment
Players can't gain life.
At the beginning of each player's upkeep, that player loses 1 life.
Whenever this enchantment becomes the target of a spell, that spell's controller loses 5 life.
Mirage · Rare$13.99
Creature — Imp
Flying
When this creature enters, you lose 2 life.
2/2 Stronghold · Common$0.08
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Fourth Edition · Common$0.04
Creature — Boar Beast
Trample
5/5 Judgment · Common$0.10
Enchantment
Creatures you control get +1/+1.
Urza's Saga · Rare$0.36
Creature — Beast
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
4/4 Legions · Common$0.05
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Stronghold · Rare$21.64
Creature — Zombie Spirit
At the beginning of your upkeep, you draw X cards and lose X life, where X is the number of Zombies you control.
3/3 Legions · Rare$2.78
Creature — Human Soldier
{tap}: This creature deals 1 damage to target attacking or blocking creature.
Morph {1 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/3 Onslaught · Common$0.08
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Mercadian Masques · Common$2.42
Creature — Human Mercenary
When this creature enters, target opponent loses 2 life and you gain 2 life.
2/2 Mercadian Masques · Common$0.07
Creature — Giant
3/3 Fourth Edition · Common$0.04
Creature — Sliver
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
1/1 Legions · Common$0.55
Sorcery
Look at the top five cards of your library, then put them back in any order.
Apocalypse · Common$0.10
Creature — Insect
When this creature enters, put a +1/+1 counter on target creature.
1/1 Judgment · Common$0.10