Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
41 cards · 3 ms
Including banned cards — hide them
Creature — Beast
Protection from red
This creature gets +1/+1 as long as an opponent controls a nontoken white permanent.
3/3 Chronicles · Uncommon$0.23
Creature — Ouphe
{1 generic}{green}, {tap}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
1/1 Ice Age · Common$0.16
Instant
As an additional cost to cast this spell, sacrifice a creature.
Add X mana in any combination of {black} and/or {red}, where X is the sacrificed creature's mana value.
Ice Age · Common$1.58
Enchantment — Aura
Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Fourth Edition · Uncommon$0.12
Creature — Frog
Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.
1/1 Ice Age · Common$0.18
Creature — Wurm
6/4 Fourth Edition · Common$0.11
Creature — Manticore
Flying
{red}, {tap}: This creature deals 1 damage to target attacking or blocking creature.
2/2 Fourth Edition · Rare$0.26
Creature — Zombie
At end of combat, put a paralyzation counter on each creature blocking or blocked by this creature and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4 generic}: Remove a paralyzation counter from this creature."
3/4 Ice Age · Rare$0.72
Sorcery
Tap target untapped creature you control. If you do, add an amount of {colorless} equal to that creature's mana value.
Fourth Edition · Common$0.28
Creature — Salamander
{red}: This creature deals 1 damage to target creature blocking it.
3/4 Tempest · Uncommon$0.16
Artifact
{2 generic}, {tap}: You gain 1 life.
Chronicles · Common$0.20
Creature — Fungus Dinosaur
Whenever this creature is dealt damage, put a +1/+1 counter on it.
2/2 Fourth Edition · Rare$0.32
Legendary Creature — Angel
At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
4/4 Chronicles · Rare$0.52
Creature — Goblin
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1/1 Urza's Saga · Common$0.22
Creature — Goblin Mutant
Trample
This creature can't attack if defending player controls an untapped creature with power 3 or greater.
This creature can't block creatures with power 3 or greater.
5/3 Ice Age · Uncommon$0.15
Creature — Goblin
Whenever this creature blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
{tap}: This creature deals 1 damage to target creature it's blocking.
1/1 Ice Age · Uncommon$0.37
Creature — Homarid Warrior
{blue}: This creature gains shroud until end of turn and doesn't untap during your next untap step. Tap it. (A creature with shroud can't be the target of spells or abilities.)
3/3 Fifth Edition · Common$0.11
Creature — Wurm
Whenever this creature becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.
6/6 Ice Age · Uncommon$0.22
Creature — Giant
Tap an untapped snow land you control: This creature gets +1/+1 until end of turn.
3/3 Ice Age · Uncommon$0.27
Creature — Human Cleric
2/3 Chronicles · Common$0.14
Creature — Crab
{1 generic}{blue}, {tap}: Put target green creature on top of its owner's library.
4/5 Urza's Legacy · Uncommon$0.27
Artifact
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Fourth Edition · Uncommon$3.16
Creature — Elemental Dinosaur
This creature enters with five +1/+1 counters on it.
At the beginning of your upkeep, you may remove a +1/+1 counter from this creature. If you don't, sacrifice this creature and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
0/0 Tempest · Rare$0.38
Creature — Serpent
This creature doesn't untap during your untap step.
{blue}{blue}, Sacrifice a creature: Untap this creature. Activate only during your upkeep.
This creature can't attack unless defending player controls an Island.
{blue}{blue}: This creature gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
When you control no Islands, sacrifice this creature.
8/8 Homelands · Rare$0.58
Creature — Worm
You may choose not to untap this creature during your untap step.
{tap}: Tap target land. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
1/1 Ice Age · Uncommon$0.21
Creature — Orgg
Trample
This creature can't attack if defending player controls an untapped creature with power 3 or greater.
This creature can't block creatures with power 3 or greater.
6/6 Fifth Edition · Rare$0.35
Creature — Troll
Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn.
{green}: Regenerate this creature.
1/1 Exodus · Common$0.15
Creature — Human Minion
{black}{black}{black}, {tap}: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.
2/1 Fourth Edition · Rare$0.28
Creature — Cat
2/1 Fourth Edition · Rare$0.13
Creature — Wurm
7/6 Ice Age · Common$0.19
Creature — Serpent
This creature can't attack unless defending player controls an Island.
6/6 Tempest · Common$0.05
Creature — Troll
{blue}: Regenerate this creature. Activate only if this creature blocked or was blocked by a blue creature this turn.
2/1 Homelands · Uncommon$0.16
Creature — Spike
This creature enters with two +1/+1 counters on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
0/0 Stronghold · Common$0.11
Legendary Creature — Goblin
At the beginning of your upkeep, you may return this card from your graveyard to your hand.
1/1 Mercadian Masques · Rare$0.28
Artifact
Creatures with landwalk abilities can be blocked as though they didn't have those abilities.
Ice Age · Rare$0.57
Sorcery
Destroy target land.
Fourth Edition · Common$0.16
Land
{tap}: Add {colorless}.
{tap}, Sacrifice this land: Destroy target land.
Fourth Edition · Uncommon$15.49Banned
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature dies, that creature's controller chooses a creature that this card could enchant. If the player does, return this card to the battlefield under your control attached to that creature. If they don't, return this card to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, this enchantment deals 1 damage to that player."
Chronicles · Uncommon$0.23
Creature — Human
Prevent all damage that would be dealt to this creature by creatures.
1/3 Fourth Edition · Uncommon$0.27
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
2/2 Fourth Edition · Uncommon$0.19
Creature — Spider
Reach (This creature can block creatures with flying.)
Whenever this creature blocks a creature with flying, this creature gets +0/+2 until end of turn.
2/3 Ice Age · Common$0.24