Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
113 cards · showing 1–60 (page 1 of 2) · 2 ms
Including banned cards — hide them
Artifact
{8 generic}, {tap}: This artifact deals 4 damage to any target.
Fourth Edition · Rare$0.26
Artifact
Remove this card from your deck before playing if you're not playing for ante.
{tap}, Sacrifice this artifact: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate only during your upkeep.
Ice Age · Rare$1.58Banned
Creature — Human
An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
2/1+* Homelands · Rare$0.30
Sorcery
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
Mirage · Rare$0.27
Enchantment — Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Fourth Edition · Rare$0.36
Creature — Human Wizard
{blue}, {tap}: Add {colorless}{colorless}{colorless}.
0/1 Fourth Edition · Common$0.19
Enchantment
{3 generic}{white}{white}: You draw a card and target opponent gains 3 life.
Mercadian Masques · Rare$0.21
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Mercadian Masques · Uncommon$0.06
Enchantment
At the beginning of each upkeep, untap all creatures and lands.
Stronghold · Rare$6.72
Creature — Drake
Flying
2/4 Chronicles · Uncommon$0.07
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/3 Weatherlight · Common$0.15
Enchantment — Aura
Enchant creature
Enchanted creature has protection from black. This effect doesn't remove this Aura.
Fourth Edition · Uncommon$0.24
Enchantment — Aura
Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove this Aura.
Fourth Edition · Uncommon$0.29
Creature — Orc
This creature can't block creatures with power 2 or greater.
3/2 Fifth Edition · Common$0.15
Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{red}{red}: This creature gains first strike until end of turn.
2/2 Mirage · Common$0.14
Creature — Cockatrice
Flying
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
2/4 Fourth Edition · Rare$0.33
Artifact
{4 generic}, {tap}: Attach target Aura attached to a creature to another creature.
Ice Age · Rare$0.41
Instant
As an additional cost to cast this spell, sacrifice a creature.
Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.
Planeshift · Common$0.14
Artifact
Whenever a land is put into a graveyard from the battlefield, this artifact deals 2 damage to that land's controller.
Fourth Edition · Rare$0.47
Creature — Wurm
Whenever an opponent plays a land, put a +1/+1 counter on this creature.
3/4 Tempest · Rare$2.27
Artifact
{3 generic}, {tap}: Target player discards a card. Activate only during your turn.
Fourth Edition · Rare$0.17
Artifact
{tap}: Add {blue} or {black}.
Invasion · Uncommon$0.24
Enchantment
When this enchantment enters, exile the top five cards of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this enchantment into your hand.
At the beginning of your end step, discard a card.
When you lose control of this enchantment, put all cards exiled with this enchantment into their owner's graveyard.
Tempest · Rare$0.37
Creature — Elemental
4/5 Fourth Edition · Uncommon$0.03
Sorcery
Earthquake deals X damage to each creature without flying and each player.
Fourth Edition · Rare$0.53
Creature — Human Soldier Archer
{tap}: This creature deals 3 damage to target attacking or blocking creature.
3/3 Urza's Saga · Rare$0.28
Creature — Elf
This creature can't be blocked except by Walls and/or creatures with flying.
3/3 Fourth Edition · Uncommon$0.11
Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Mirage · Uncommon$32.65
Artifact
{tap}: Add one mana of any color that a land an opponent controls could produce.
Fourth Edition · Uncommon$0.73
Instant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
Ice Age · Uncommon$0.36
Enchantment — Aura
Enchant creature
{red}: Enchanted creature gets +1/+0 until end of turn.
Fourth Edition · Common$0.08
Creature — Elf
Creature spells can't be countered.
1/1 Planeshift · Rare$1.06
Artifact
{5 generic}, Sacrifice this artifact: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Chronicles · Rare$0.37
Creature — Bird Cleric
Flying
{5 generic}{white}: The next time damage would be dealt to this creature and/or you this turn, that damage is dealt to any target instead.
3/3 Onslaught · Rare$0.42
Creature — Cat
Prevent all damage that would be dealt to this creature.
{2 generic}: Until end of turn, this creature loses "Prevent all damage that would be dealt to this creature." Any player may activate this ability.
1/1 Prophecy · Common$0.17
Enchantment
White spells cost {3 generic} more to cast.
Activated abilities of white enchantments cost {3 generic} more to activate.
Fourth Edition · Uncommon$0.41
Creature — Goblin
When this creature dies, destroy target land.
2/1 Urza's Destiny · Common$0.13
Creature — Goblin
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.
2/2 Weatherlight · Uncommon$0.14
Creature — Goblin
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1/1 Urza's Saga · Common$0.22
Enchantment
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Fifth Edition · Common$0.24
Enchantment
{2 generic}{red}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.
Fifth Edition · Rare$0.71
Creature — Human Wizard
{red}, {tap}: This creature deals 1 damage to any target and 1 damage to you.
{white}, {tap}: Target creature gains first strike until end of turn.
1/1 Mirage · Common$0.16
Artifact Creature — Construct
{tap}: This creature deals 1 damage to target creature with flying.
2/3 Fourth Edition · Common$0.06
Creature — Ogre
2/2 Fourth Edition · Common$0.06
Enchantment — Aura
Enchant creature
Enchanted creature has protection from green. This effect doesn't remove this Aura.
Fourth Edition · Uncommon$0.23
Creature — Bird Soldier
Flying
Whenever this creature becomes blocked, you may untap it and remove it from combat.
2/2 Onslaught · Common$0.14
Creature — Bird Soldier
Flying
Whenever this creature becomes blocked, you may untap it and remove it from combat.
2/3 Onslaught · Uncommon$0.05
Creature — Human Spellshaper
{green}, {tap}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.
1/1 Nemesis · Common$0.09
Creature — Ogre
Whenever this creature attacks, it deals 3 damage to you unless you pay {2 generic}.
3/2 Chronicles · Common$0.16
Legendary Creature — Human Cleric
{X}, {tap}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr instead.
2/5 Homelands · Rare$0.67
Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Fourth Edition · Common$0.05
Creature — Giant
3/3 Fourth Edition · Common$0.04
Artifact
{2 generic}, {tap}: Prevent all combat damage that would be dealt by target creature this turn.
Chronicles · Rare$0.39
Artifact
{X}, {tap}: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on this artifact and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact.
{tap}, Remove a charge counter from this artifact: Add this artifact's last noted type and amount of mana. Spend this mana only to cast the last card exiled with this artifact.
Ice Age · Rare$1.48
Instant
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
Mercadian Masques · Common$0.26
Artifact
Whenever a player casts a red spell, you may pay {1 generic}. If you do, you gain 1 life.
Fourth Edition · Uncommon$0.15
Artifact
{2 generic}, {tap}, Sacrifice this artifact: Search target player's library for three cards and exile them. Then that player shuffles.
Ice Age · Rare$0.31
Artifact
This artifact enters tapped.
{1 generic}, {tap}, Sacrifice this artifact: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles.
Ice Age · Rare$10.94
Artifact
{1 generic}, {tap}: Put a charge counter on this artifact. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact.
{tap}, Remove a charge counter from this artifact: Add one mana of this artifact's last noted type.
Ice Age · Uncommon$7.31
Creature — Human Knight
2/2 Seventh Edition · Common$0.07