Enchantment

Enchantment
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this enchantment: Exile target land.
When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
Most recent ban (Jan 2026): a de facto one-sided Armageddon that warped control decks.
Not on founding list — banned 2026-01-18.
"Parallax Tide is mainly exploited as a one-sided Armageddon effect... Parallax Tide has a polarizing effect on the metagame" and "a strong pull factor, cannibalizing other control strategies."
Context (not an official statement)
Tide's 'temporary' exile becomes permanent via Stifle on the return trigger, or by bouncing/destroying Tide (Chain of Vapor, Seal of Cleansing) while exile activations are still on the stack. Tide decks (Stiflenought, U/UW Tide Control, Replenish) made 81 of 271 (30%) top-8 slots in 34 large 2025 events. Berlin explicitly kept Phyrexian Dreadnought and Parallax Wave legal.[1, 2, 3]
Parallax Tide (Nemesis, 2000) was never a problem for Wizards, but in Premodern players found ways to make its land exile permanent, with Stifle or by removing Tide in response using Chain of Vapor or Seal of Cleansing. By 2025, Stiflenought, Tide Control and Replenish held about 30% of top-8 slots at large events, and Tide had largely replaced UW Landstill. Martin Berlin banned it on 18 January 2026, calling it a polarizing one-sided Armageddon with a strong 'pull factor'.
Historical context, not Premodern decisions.
Research as of 18 October 2026.
Not in any of our curated decklists yet. Find similar cards.
Monthly play rate (12 × 30 days)
Nov 22, 2025Oct 18, 2026
Months with few lists are noisy; early months have partial paper coverage.
Most often in (90d)